PHASE I
Understanding the user and implementing their 
needs into product features and typologies
Garmin Aesthetic Analysis
Category Aesthetic Directions
Rapid Prototyping
Potential Future Exploration - "Go-Band"
PHASE II
Now that the user and & product architectures 
are clear it's time to dive into the details
PHASE III​​​​​​​
Brainstorming & enhancing the user experience
into a polished product system for Garmin

PHASE IV
Incorporating the user-experience elements into 
 a polished design system that tells the product story

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