PHASE I
Understanding the user and implementing their
needs into product features and typologies
Garmin Aesthetic Analysis
Category Aesthetic Directions
Rapid Prototyping
Potential Future Exploration - "Go-Band"
PHASE II
Now that the user and & product architectures
are clear it's time to dive into the details
PHASE III
Brainstorming & enhancing the user experience
into a polished product system for Garmin
PHASE IV
Incorporating the user-experience elements into
a polished design system that tells the product story