
PHASE I
Understanding the user and implementing their
needs into product features and typologies



Garmin Aesthetic Analysis


Category Aesthetic Directions




Rapid Prototyping


Potential Future Exploration - "Go-Band"

PHASE II
Now that the user and & product architectures
are clear it's time to dive into the details












PHASE III
Brainstorming & enhancing the user experience
into a polished product system for Garmin






PHASE IV
Incorporating the user-experience elements into
a polished design system that tells the product story



















